![]() ![]() If this parameter is NULL and NumViews is 0, no render targets are bound. Pointer to an array of ID3D11RenderTargetView that represent the render targets to bind to the device. If this parameter is nonzero, the number of entries in the array to which ppRenderTargetViews points must equal the number in this parameter. ![]() Number of render targets to bind (ranges between 0 and D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT). ID3D11DepthStencilView *pDepthStencilView ID3D11RenderTargetView * const *ppRenderTargetViews, ID3D11DeviceContext::OMSetRenderTargets method (d3d11.h)īind one or more render targets atomically and the depth-stencil buffer to the output-merger stage. ![]()
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